Welcome and goodbye
Arrival and departure messages support text, embeds, profile cards and channel links.
- Required permissions
- Send Messages · Embed Links
- Designed for
- Community servers · Projects
Feature catalog
Search by problem or filter by area. Every feature lists its status, required Discord permissions and intended audience.
Arrival and departure messages support text, embeds, profile cards and channel links.
Text and voice activity is measured with understandable cooldowns, exclusions and role rewards.
Optional community tools encourage participation without making private profile data public.
Highlighted posts and traceable prize draws are published directly in Discord.
Warnings, timeouts, bans and notes receive case numbers, reasons and a durable history.
Roles are added or removed through resumable jobs with filters, progress and permission checks.
Messages are removed by age or explicit filters while pins, attachments and configured exceptions remain protected.
Configurable event categories and dashboard actions remain traceable for each server.
Spam, mentions, words, links and files are checked through testable rules and graduated responses.
Join spikes and risky administrative changes trigger alerts or controlled protective actions.
Rule confirmation, short-lived challenges and reversible channel lockdowns protect onboarding.
Categories, questions, claiming, closure confirmation and transcripts form one durable support record.
Private requests are bridged between direct messages and staff channels without permanently duplicating message content.
Multi-step input, staff reviews and status changes organize applications and other structured requests.
Bounded templates, approved variables and cooldowns answer recurring questions safely.
Persistent trigger-condition-action workflows have limits, test mode and traceable executions.
One-off and recurring posts are stored persistently and continue after restarts.
Public RSS, social, GitHub and website sources are deduplicated before being posted in Discord.
Multiple join-to-create channels can use separate categories, default names, limits and visibility.
Time and XP remain separate; AFK, solo, muted and excluded channels follow documented rules.
Java and Bedrock status, player counts and changes are polled and published with safeguards.
Discord and Minecraft accounts can be linked through a signed, rate-limited interface.
Members choose approved roles while join rules distinguish people, bots and Membership Screening.
Messages with fields, images, links and buttons are stored as reusable templates.
Versioned exports, validated imports and restore points protect server configuration.